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City builder

ComboThrone: Civilization

Build a historical capital where persistent pop occupations, resource chains, research and defensive districts combine to sustain a growing realm. Concept and gameplay validation plan.
Pre-Build
  • Concept, not publicly playable
Illustrated genre placeholder, not a screenshot

Ways to play

  • Not playable yet

    Concept and design stage. No public build has been published.

    • Browser
    • iOS internal test, not public

    Heat Lamp Hustle

    Management

    TestFlight

    Run a buffet through seven shifts, balancing hot food, hungry guests and service pressure. Playable in the browser, with native iOS candidates in internal TestFlight testing.

  • Bismarck Anno Clone (Concept)

    City builder

    Pre-Alpha
    • Browser build, unpublished, not publicly playable

    Anno-style city-builder experiment exploring mechanics for Bismarck AI.

  • ClickerThrone

    Idle strategy

    TestFlight
    • iOS internal test, not public

    Grow a settlement and fleet in an incremental kingdom game. Native iOS builds are in internal TestFlight testing.

Development record

Build history, research and release notes for ComboThrone: Civilization are published in the EXPLe War Room.