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EXPLe Games

Prototype Arcade

Every game starts somewhere. Explore playable experiments, follow the next builds, and revisit the ideas that came before.

35 games in the arcade

  • Playableincubating

    3K Stars

    An Outrider real-time strategy prototype inspired by classic base-building and battlefield command.

    Real-time strategy Browser

  • Concepts & buildsincubating

    Asteroids v1

    A separate browser generation of Asteroids with dedicated game and start screens.

    Arcade shooter Browser

  • Concepts & buildsincubating

    Asteroids: Seven Stacks

    Classic Asteroids gameplay explored across equivalent implementations in several technology stacks.

    Arcade shooter Browser

  • Concepts & buildsactive

    Bismarck AI

    Bismarck AI is an experiment in agent orchestration and harness UI/UX presented as a Victoria II/EU5-style grand strategy game, set in a distinctly fictional world of anthropomorphic walruses fighting swarming bugs controlled by the Froggy Empire.

    Grand strategy Concept

  • Concepts & buildsincubating

    ClickerThrone

    Build an evolving settlement and fleet in an incremental kingdom prototype.

    Idle strategy Native app

  • Concepts & buildsincubating

    ComboThrone World

    A persistent combo-driven kingdom concept with an initial project shell.

    Kingdom strategy Concept

  • Concepts & buildsincubating

    Daisenjutsu

    Historical combined-arms tactical experiments and gameplay labs.

    Tactical strategy Browser

  • Playableincubating

    Danger Close: Thunderbolt

    Direct A-10 gun runs, missiles, and bombs against advancing armor while keeping coalition positions out of the blast. Browser prototype available; native iPhone and iPad release pending.

    Air combat Browser

  • Playableincubating

    Danger Close: WW1

    Command a Western Front artillery battery, defend the trench, and weigh every barrage against the risk to your own soldiers. The iPhone and iPad release is pending App Store approval.

    Artillery defense Browser

  • Concepts & buildsincubating

    Draft Stonk

    A mobile-first fantasy stock draft game validating one fixture-backed path from stock search to a first pick and board preview. Standings, sharing, accounts, and live market data remain deferred.

    Fantasy stocks Concept

  • Concepts & buildsincubating

    Evo-Chess

    An experimental chess game with evolving modifiers.

    Board game Browser

  • Classicskilled

    Football Slam

    Playable football arcade experiment preserved after its commercial thesis ended; the completed prototype was built primarily to test Fable 5.

    Sports Browser

  • Playablemaintenance

    Go

    Browser PWA for playing the board game Go — offline-capable vanilla TypeScript app with puzzles, service worker, and Playwright coverage

    Board game Browser

  • Playableincubating

    Heat Lamp Hustle

    Run a buffet through seven shifts, balancing hot food, hungry guests and service pressure.

    Management Browser

  • Playableincubating

    Imperium Atlas

    A grand strategy prototype set in Europe in 1444, with provinces, economies and competing powers.

    Grand strategy Browser

  • Concepts & buildsincubating

    Omega War

    Browser-first 3D real-time strategy game set in 1945.

    Real-time strategy Browser

  • Playableincubating

    Picket Ships

    A twenty-wave naval fire-control campaign with persistent crew management.

    Naval strategy Browser

  • Concepts & buildsincubating

    PlainVibes

    A flight prototype with checkpoints and fuel management.

    Flight simulation Browser

  • Concepts & buildsincubating

    Project V

    A text-based role-playing adventure written in C++.

    Adventure RPG Terminal

  • Concepts & buildsincubating

    RollerCoaster Tycoon TUI C

    A terminal park simulator with ride construction, guests, park finances and scenario objectives.

    Park management Terminal

  • On holdsleeper

    SpaceNext

    Orbital mechanics simulation with a tutorial foundation, now dormant.

    Space simulation Browser

  • Concepts & buildsincubating

    Spacer: Broadside

    Command a space frigate through broadside combat, reactor power choices and crew damage control.

    Space combat Browser

  • Classicskilled

    TUI Coasters

    Terminal park-sim experiment preserved with its browser-port companion after the completed prototypes fulfilled their primary purpose of testing Fable 5.

    Park management Terminal

  • Classicskilled

    TUI Coasters 3D

    A 3D browser park-simulation experiment developed alongside the terminal coaster prototype.

    Park management Browser

  • Concepts & buildsincubating

    TUI Doom

    A Doom-inspired first-person shooter experiment for the terminal.

    First-person shooter Terminal

  • Concepts & buildsincubating

    V for Victoria

    An early 1836 strategy-map concept with hex continents and capitals; a complete gameplay loop is not yet established.

    Grand strategy Concept

  • On holdsleeper

    V for Victory

    Browser turn-based grand strategy game blending Civilization, Victoria 2, and Heroes of Might and Magic

    Grand strategy Concept

  • Concepts & buildsincubating

    Wasteland Protocol

    An ASCII tactical role-playing game set in a wasteland.

    Tactical RPG Terminal